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Jason Hill
truedeja



Location:
Hacienda Heights, USA

Language(s):
English

Member Since:
November 2008

Last Updated:
9 July 2009

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Sarge
ZBrush
April 2009


   
A Hi Resolution sculpt.
Base was modeled in Maya, the sculpt and color was done in Zbrush. The idea was a realistic modern version of what I thought Sarge from Quake III could be.
This Image has 6 comments on CGTalk >

 
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